Sunday, May 10, 2015

Artist Talk - David Farrar

On March 9th I attended an artist talk with David Farrar. He graduated from the Glasgow School of Art in 2013 with a focus in painting and print making.  He has worked in a variety of mediums including sculpture and most of his subjects to be captured are already made objects that he can manipulate in order to give the objects new identities. He typically likes to work with wooden objects that sometimes break down themselves into new forms. Farrar uses wooden pallets with variations of lights behind them in order to create shadows on surrounding walls. He also uses a technique similar to this but with natural lighting. He enjoys using everyday objects in a "dysfunctional manner." Over all I enjoyed the talk but I really liked looking at his portfolio to see even more of the works he has produced over the years. 
photos found at:

Tuesday, April 14, 2015

Artist Post- Yukio Miyamoto

Yokio Myiamoto is a vector artist who has been using Adobe Illustrator since its creation in the 80s. He focuses on using a combination of gradients and the gradient mesh tool in order to achieve the high dept of detail that is so common in his work. He is known for his photo realism and even more for the execution of reflective surfaces in the images he creates. To begin his process he typically starts with a photograph that he uses as a template to trace over using the pen tool. He creates basic shapes and makes prominent shapes to delineate the reflection on the objects. He has become so good with knowing how to use the software that he has even produced a book called "The Adobe Illustrator Super Guide" that is only currently available in Japanese at the time.


When I googled "Artist's that use Illustrator" I went through so many pages of artists that used bright colors and drew characters with cartoon features that when I came across Yukio Miyamoto I was instantly interested. His images were like any others that I had seen. His attention to detail is something that I personally admire because when I am working on paintings and drawings I always focus on getting the shading and reflections perfectly. I think that if I were to continue making artwork using Illustrator I would use a similar approach to Miyamoto to achieve the high level of realism. 

Info & Photos found at: 

Tuesday, April 7, 2015

Identify Yourself

This piece is interesting because the author tells us all what we are too afraid to say ourselves that we are becoming hard to identify without digital networks, or the internet in general. Everything is easily available at our fingertips and we often find ourselves questioning how those before us survived without it. I really enjoyed reading this article because it was witty and funny. Even though it was poking fun at how dependent we are on the internet it’s extremely relatable for almost everyone in my generation.

The most interesting part of this reading to me was the section labeled “The Body” and as I was reading it was literally in the position it was describing sitting in a chair with my hands curved over the keyboard and my feet on the ground as I learned to do in elementary school. It also mentioned the gaze we do as we stare aimlessly at the screen taking in information. It’s interesting how being on a computer has become second nature and we don’t even realize it anymore.

Monday, March 9, 2015

Vector Artist- Alexey Oglushevich

Alexey Oglushevich was born and raised in Magnitogorsk, Russia. He was never classically taught, rather was self-taught. His artistic journey began with drawing on canvas and paper using watercolors and oils, until the computer era was in full swing. His new stage of artwork began after he bought a computer and began learning how to use vector softwares including Adobe Illustrator, Xara, and CorelDraw, CorelDraw being his favorite. In 2009 Oglushevich won a Grand Prize of CorelDraw International Design Contest. 

Typically his artwork takes anywhere from 60 hours to 90 hours of work. The first step when creating his artwork is to choose a topic of interest, next he does a few sketches using a tablet or he takes a few photographs that will help his ideas come to life digitally. He then has to do the vector work which helps create the main forms of the composition which takes up the most time with long hours of editing included. 

Oglushevich enjoys sticking to the vector aspect of creating his artworks. In order to create the realistic images he uses the blending options which consist of multiple objects of different transparencies. He likes producing still life artworks because he likes to play with the lighting and the folds of fabrics. He also enjoys produce images of women. 

I couldn't find very much information about this artist but I really liked the digital artwork that he produced. My favorite part about it is that they don't look extremely realistic but it seems as if they are a drawn image. The lines are extremely smooth and blend into each other and this is an aspect that I would like to bring into my 2nd project that we are making. 

information found at: